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Dragon age origins the key to the city
Dragon age origins the key to the city












The nobility is not suffered gladly, as the Orlesian Empire discovered to its dismay when it attempted to occupy the land. “Some lands are ruled by men and women who believe that they have been elevated to their rank by the Maker Himself, but in Ferelden, rulers must earn their place. Lest I consider removing your sight in a moreīorn to wealth and power second only to royalty, you find your training in both diplomacy and war put to the test when your father's castle is betrayed from within on the very night your elder brother leads the family's forces to war. Since players will be able to choose gender, race, class, and then origin for their Warden in that order, the following combinations are available for both genders: Depending on the character's identity, this surname could be very important to the origin plot, later plots and subplots, and even the epilogue, or it could be almost totally inconsequential from a plot standpoint. The other two classes, ( warrior and rogue), are available to all other races and origins.Īll of the origins have set surnames. In order to become a mage, and use magic, players must go through the Magi origin and choose to be an elf or a human. In Thedas they are unable to interact with the Fade (i.e., dream) and are therefore incredibly resistant to magic. The origins are open to both genders, but they are dependent upon both race and class. These playable backstories will allow the Warden to put themselves in a specific role within the social structure of Ferelden and will help explain motivations for the Warden joining the Grey Wardens. There are six origins-background stories for player characters-that are playable in Dragon Age: Origins and a seventh in Dragon Age: Origins - Awakening.














Dragon age origins the key to the city